Deckweave Update October 14


New Deckweave Update!

Welcome to Deckweave's first update of October 14. In this update, we've worked on implementing most of the feedback we received from the initial release as well as multiple balance changes. Let's dive into it!

1- Hold on symbols for their info

This feature was requested by EVERYONE who played the game, and here it is! Now you can hold on any Symbol anywhere in the game, Shop, Deck, Custom Card, or even during gameplay.

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2- Sell collection cards

You can now sell collection cards you don't need! (Collection cards are cards you earn/buy at max deck size)

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3- Custom card page deck button

We added a deck button at the custom card page so that after you confirm your card you can do changes to your deck or preview your deck before making a decision. 


4- Deck mouse scroll support and scroll bar

We added the ability to scroll the deck page using your mouse as well as a scroll bar on the right.

5- Multiple visual clarity adjustments

We made multiple adjustments to ensure the game can be as clear as possible. These include redrawing number (5) so it doesn't look like an (S), some tutorial text clarifications, store powerups duration now has the word "Lvls" instead of an icon, and others.

6- Each new run gives you a random starting deck

That's right! Each new run now gives you 3 random cards, instead of the preset deck of (JungleTree1, JungleLeaf2, OceanWaterdrop3)

7- New Powerup


8- Balance Changes

We made a number of balance changes:

  • Adjusted the game's difficulty for lower levels to be more challenging 
  • Adjusted Leaf, Flame, Explosion, and Rock symbols to have a percentage-based value on top of the flat number so that at higher levels they don't become completely useless.
  • Adjusted Cactus symbol from "Change the lowest two numbers in the combo to 9" to "Turn all numbers in the combo into 9"

9- Numerous bug fixes

Fixed the bugs that you reported so far!

Thank you for playing Deckweave! Keep blasting skyrocket numbers!

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